Ninja_Bait wrote:This is starting to look like a pirate ship, with what we can tell of shape, and all the secret cannons. But now there are magnets!

Ah thats a good idea, I didn't think about that.
But granted the ship does have a long base like a classic water bourne ship such as a pirate ship.
But its a multipurpose ship geared towards a carrier.
As the Bloodwake complement:
Two M-Tron Light Combat walkers (my design, moc)
Two Beacon Racers
One Astro Wrecker
One Vector Detector
One Pulsar Charger.
Cargo:
Up to twenty containers (2x2x2) estimated.
One repair container (e.g. the one off the mega core magntizer)
One storage container
Various supplies for repair of both the bloodwake and her complement of vehicles.
Crew:
stands at about twenty right now.
Conning Tower consists of:
Top level: Electronic warefare/observation, level 5
level 4 is the bridge
level 3 is security and captian quarters
level 2 is crew quarters, messhall, sickbay
level 1 is the main hull/hanger
The main hull has the hanger, main cargo bay, engineering, fore weapons and small arms
Level 2 stretches to include another cargo munitions bay, VOTL hanger, and soon to be built a second barracks and engineering section
A level above the fore weapons is more storage and weapons managment.
Weapons (as of now planned)
Three Heavy Pulse Laser Cannons on bow
One Heavy triple laser cannon turret on bow
Two medium range missile pods
Two light anti-infantry and anti-air mini guns
Two heavy long range missile launchers (the technic competition shooters)
Possible a few more short ranged laser cannons on the port and starboard side
May drop the triple one,
So far that's what I have planned out.
I have ran into a few problems, due to only planning this in my head and a rough sketch. Being my first SHIP, its turning out ok. It may look odd, as I am trying different ideas for practice in the future as I plan to continue to make ships like this. Maybe some destroyer class ships, etc.
Thanks!