I posted way back on Mon Sep 28, 2009 2:04 pm a post called "Variable Surface Curvature. Would you welcome the concept?"
I couldn't remember my password and its taken a long time to eventually get back in here. I used to be Bobhexa.....after re-registration I am now Bobhexa1. I was having talks with Skycannon and G.K.W. The posts have been dug up I guess.
Well a lot has happened since then and I now have working prototypes on a new toy which is designed to intergrate with Lego especially in the robotic department. I am about to send Lego an unsolicited proposal.
My original post was this:
Imagine being able to make variable surface curvatures such as spheres, tubes, torus/doughnuts, terraced planes and dish structures etc out of only two simple components. One component is a flat hexagonal plate and the other is a flat rectangular or square plate
The secret is, is that the hexagonal plates have hinges on all their six edges and the squares only need hinges at the edges of two opposed ends. The two parts then click into one another allowing them to hinge.
Basically by joining, two parallel planes of hexagons together, in a particular pattern, using the vertically orientated squares as the walls you will have a Flexible Space Matrix
The hex plates would have lego buttons moulded into their surface area. By the addition of clickability into the hinge design, you can build a surface area which could be incrementally morphed from one curvature into another.
You could fashion this Lego-like framework into the geographical details of a famous battle scene or whatever you chose.
What themes would you like to make? [surprise]
The question is though: Would you welcome such a concept?? Is this not too radical for orthogonality to accept????? [wink]
I have photos but unable to upload.
I'm sorry to hear that the Forum is suffering from fading membership. A look at the log-in procedures for returning members might be helpful.In the FAQ's I'm advised to hit the "forgot my password" button. I could not find one.